Typical Ghost Monster (Extra)

Description:

A typical Ghost Monster is an Extra with the following stats:

Agility d8 Smarts d4 Strength d6 Vigor d6 Spirit d6 Fighting d6 Stealth d4 Notice d6

Pace 6 Parry 5 Toughness 5

Notes: a typical Ghost Monster has a Chomp Attack which uses the Fighting Skill and normally will kill a Pac-Person if he or she is Incapacitated; a typical Ghost Monster cannot use a Chomp Attack on a Pac-Person under the influence of a Power Pellet. If a typical Ghost Monster is Incapacitated by a Chomp Attack by a Pac-Person under the influence of a Power Pellet, he or she loses his or her ghost suit and becomes a pair of disembodied eyes with the following stats:

Agility d6 Smarts d4 Strength d4 Vigor d4 Spirit d4 Notice d4

Pace 4 Parry 2 Toughness 4

A typical Ghost Monster as a pair of disembodied eyes needs to make two successful Notice rolls to find a Ghost House where he or she can get a new ghost suit and regain the normal stats for a Ghost Monster.

Typical Ghost Monsters are found in groups of at least four and sometimes include a Ghost Monster Leader. Roll d20 for results:

1-3: Four typical Ghost Monsters
4-7: Five typical Ghost Monsters
8-10: Six typical Ghost Monsters plus one Ghost Monster Leader
11-15: Seven typical Ghost Monsters plus one Ghost Monster Leader
16-20: Eight typical Ghost Monster plus two Ghost Monster Leaders

Bio:

Typical Ghost Monster (Extra)

Savage Worlds Pac-Man Newmarduk